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Determining Training for New Technologies: A Decision Game and Facilitation Guide
Determining Training for New Technologies: A Decision Game and Facilitation Guide
Report Number: R-096
The goal of this project was to help managers identify the necessary training for new technologies.  This report will be of interest to managers responsible for implementing new technologies. It will also be useful to other members of new technology procurement teams, representing operations, maintenance, human resources, legal, finance, and training departments. Cognitive task analysis was used to design a simulation game that would allow managers to rapidly acquire the decision skills needed for identifying the necessary training for new technologies.

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